LTTP: Psychonauts [Xbox]

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I played Double Fine Production’s classic adventure platformer way back in 2005 on the PC, but I never actually finished it. I enjoyed what little I played, but I never took the opportunity to return to it until Psychonauts 2 — a game that I helped crowdfund — finally launched. I’m so glad I went back to finish it because it was a pleasant and wholesome game that stood the test of time.  I played Psychonauts on the Xbox Series … Read More

LTTP: Doom Eternal [Xbox]

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2016’s Doom was a very pleasant surprise to many including myself. I loved it; it was easily one of the best games of 2016 with only Overwatch beating it to the number one spot. I was looking forward to Doom Eternal until I heard the impressions from other Doom (2016) fans. As a result of the less than glowing impressions, I held off Doom Eternal until it made its way to Xbox Game Pass and received its ray tracing update … Read More

LTTP: The Last of Us Part II

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Naughty Dog’s The Last of Us Part II was a fitting name for the sequel to the PlayStation 3 classic. Sometimes sequels shake things up or dramatically evolve from one instalment to the next, but not this franchise; it was cut from the same cloth. It evoked similar feelings of despising and pitying the protagonist. It smothered us with stories of humans being absolutely awful to each other. And it gave us plenty of opportunities to dispatch or sneak by … Read More

LTTP: Spirtfarer [Xbox]

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The opening third or so of Thunder Lotus Games’ Spiritfarer was the most emotional gaming experiences I ever had. I got misty eyed thinking about death of loved ones and aging. I spoke with my fiancée about life, death, and family. I enjoyed exploring this space and meeting all these colorful characters. The process of getting to know them and discovering how they’re connected to the protagonist, Stella, was driving me forward. I wished the game ended shortly afterwards, but … Read More

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