I forgot about this yesterday, so here it is:
Why does it take five developers to convert Bioshock to the PS3? I honestly couldn’t tell you. In fact, I can’t recall the last game which was co-developed by more than two developers. Regardless, 2K Games have obviously gone to great lengths to optimize Bioshock for the PS3 and Digital Extremes is a good choice. For more info and fancy talk, check the press release below.
So now that they’ve put worries about technical differences to rest, what about additional content?
2K Games Announces Partnership with Digital Extremes
Premier Development Studio Tapped to Optimize BioShock® for the PLAYSTATION®3 System
New York, NY – July 3, 2008 – 2K Games, a publishing label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO), announced today that it has signed an agreement with Digital Extremes to assist in the development of BioShock® for the PLAYSTATION®3 computer entertainment system. Shipping to retailers in October 2008 with new features and content, the PLAYSTATION 3 system version of BioShock is being developed by 2K Marin, 2K Boston, 2K Australia and Digital Extremes.
“By partnering with Digital Extremes, 2K Games is delivering a fully optimized experience that takes advantage of the PLAYSTATION 3 system hardware,” said Christoph Hartmann, president of 2K. “Bringing Digital Extremes on board allows us to continue to deliver the best experience possible to our fans.”
Headquartered in London, Ontario, Digital Extremes brings more than 15 years of experience as one of the gaming industry’s premier developers. Digital Extremes pioneered technological and graphical design within the video gaming industry as the co-creators of Epic Games’ Unreal® franchise. Using the experience it gained from working on the recently released Dark Sector®, Digital Extremes is partnering with the 2K studios to help optimize BioShock’s performance on the PLAYSTATION 3 system.
“When 2K approached us to assist with development on BioShock for the PLAYSTATION 3 system, it was a no-brainer,” said James Schmalz, CEO and founder of Digital Extremes. “You really can’t ask for a more exciting, technically impressive world to work in than Rapture, and the incredible knowledge and talent between the 2K studios and our team at Digital Extremes is unprecedented. The collaboration on this project will make the PLAYSTATION 3 system sing with Big Daddy goodness and Little Sister ‘thank you’s’.”
BioShock is a narrative-driven action experience that allows players to do the impossible as they journey through an amazing, immersive and terrifying world. Caught between powerful forces and hunted down by genetically mutated citizens, the player will come to grips with the mysterious and fascinating world of Rapture, a distinct Art Deco underwater utopia gone mad. BioShock not only challenges players’ capacity to adapt and survive, but brings to question their values and commitment to the inhabitants of Rapture. With smart and adaptive AI, no encounter ever plays out the same, while numerous customization options provide gamers with an experience that adapts to their playing style.
BioShock for the PLAYSTATION 3 system will be available in October 2008 and is not yet rated by the ESRB. For additional details, visit www.bioshockgame.com.