Imagine paying $50 per year for matchmaking, in-game voicechat and multiplayer achievements for an online PC game.
Preposterous, isn’t?
Well, that’s what you had to do if you wanted to play a GFW Live! game with those features. After many, many months since its launch back in May 2007, Microsoft announced they will offer all those services for free effective immediately. It’s about time. Somebody has to keep Steam honest. Let’s see if GFW Live! can do it.
Microsoft will also be launching their GFW Live! Marketplace store this autumn as well. This will apparently house demos, DLC and other content. Is it safe to assume XBLA titles will be making their way over to the PC as well?
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