2007 was a special year for gaming which some regarded as the best gaming year ever. I thought those comments were greatly exaggerated. What wasn’t an exaggeration was how wonderful BioShock was. It was a brilliant game which just about everyone got to play. Well everyone who owned an Xbox 360 or a capable PC. PS3 only gamers were left out of the fun, but now their time has finally come. Rapture awaits, but will this port deliver the same wonderful experience Xbox 360 and PC gamers were blessed with last year? Or should you save your pennies for a new AMD HD Radeon 4850?
Let’s get right down to the nitpicking and my “perceived” differences between the PS3 and Xbox 360 versions. Perceived? Nitpicking? Correct. The differences are that subtle. Borrowing terminology used for the GTAIV comparisons, the PS3 version seems to be a smidge softer giving the entire image a less “clinical” look. GTAIV for the PS3 was upscaled from a sub 720p resolution to give it that soft look and I wouldn’t be surprised if the same technique was used for the PS3 version of BioShock. This isn’t a deal breaker for first time visitors to Rapture, though. The game still oozes with atmospheric style and runs very well to boot.
Next: controller layout. The Xbox 360 version mapped weapon firing and plasmid usage on the triggers and one of the five developers responsible for the PS3 port did the same thing. Some will quickly dismiss the game due to this implementation, but I have to say that it’s not that bad. It would have been nice to remap the controller, but the very same could be said for plenty of other games.
The rest of the demo was as I remembered it. Andrew Ryan greeted me as I arrived. Atlas helped me start off. I got a taste of two of the game’s most useful plasmids and I witnessed the might of the Big Daddy. It was the exact same demo that convinced me BioShock was awesome last year.
So there you have it, kids. Those of us who’ve experienced BioShock the first time around may notice the differences and may prefer the original look. However, those unfortunate enough to miss out on last year’s gems will be blissfully ignorant and thus able to enjoy the game for what it is: one of the best 2007 had to offer.
For more information on BioShock, visit the official website.