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Battlefield 1943: Pacific – It’s not a mod

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I wasn’t much of a Battlefield 1942 fan. In fact, I was playing Return to Castle Wolfenstein’s multiplayer when the game debuted and didn’t enjoy how the game felt. So you will have to excuse me if I seem a little cold towards the upcoming PSN/XBLA/PC downloadable title, Battlefield 1943: Pacific. It’s a ‘remake’ of some the classic Battlefield 1942 maps like Wake Island. Sounds interesting considering I was a fan of the Battlefield 2 version, Wake Island 2007.

Let’s breakdown what this upcoming game will provide:

  • Geared towards pick up and play
  • Will cost approximately $15 – $20
  • Will be approximately 350 MB
  • Will only have three classes: Infantry, Riflemen, and Scout
  • Will have auto-regnerating health and unlimited ammo
  • Will be powered by the Frostbite engine which was used in Battlefield: Bad Company
  • Supports up to 24 players

You can checkout the trailer and some screenshots courteousy of Gamersyde.

It looks nice. That’s about it. This is not the Battlefield which I know. It’s like some crossbreed between classic Battlefield and the upcoming Battlefield: Heroes. Unlimited ammo? Regenerating health? I understand these design decisions for the console crowd, but why make the same decision for the PC audience?

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