As soon as Electronic Arts acquired BioWare, many folks — including myself — believed Mass Effect and its sequel Mass Effect 2 will eventually end up on the PlayStation 3.
That didn’t happen. Or at least not yet.
Hidden away in the PC version of Mass Effect 2 were references to an unavailable PS3 version of BioWare’s critically acclaimed sci-fi epic.
Some people pointed out that these references could be default Unreal Engine 3.0 code found in games such as the PC version of BioShock. However, those people would be wrong. The Unreal Engine doesn’t use “ParagonRenegade” messages.
I don’t think it’s a matter of “if“ anymore; it’s a matter of “when”. When will Mass Effect 2 come to the PlayStation 3? Will the original Mass Effect make it over as well? Many questions and, of course, EA is mum about it.
I wanted to repurchase Mass Effect for the Xbox 360, but I think I’ll hold off on that until we hear something about the PlayStation 3 versions. Why wait? Well, there could be a remote chance that the PlayStation 3 version will be re-worked and improved over the technically sketchy Xbox 360 build.
Who knows? By that time, I could probably pick up the Xbox 360 version for $10 again. Or maybe even have a new PC which can handle Mass Effect with 1080p resolution and at 60 frames per second.
I also wonder how much EA will charge for a three year old port of Mass Effect.