The Super Street Fighter IV: Arcade Edition Version 2012 change log matches the insanity of the title’s length with its own insanely long list of changes.
What impresses me most about the change log is the amount of details they divulged. They didn’t just state “increased stun time”; they went into the amount of frames they increased the stun time by. The hardcore will definitely lap all these details up.
I haven’t played Super Street Fighter IV in ages. I don’t even own the “Arcade Edition”. However, after skimming through the changes, I can’t help but feel compelled to get back into it. Something about a hefty change list always piques my interest.