Fuse PS3 Demo Impressions

posted in: Game Previews 0

Fuse - Fuse doesn't look this good in practice but it isn't too shabby either.

I finally got around to trying the Fuse demo last night. It didn’t meet my expectations but not for typical reasons.

Fuse would have been far more amusing with four players chatting over the headset; they would have filled the void of noise or notable audio stimuli. I found Fuse to be muted with its audio. Visually it was fine but the lack of audio punch in nearly everything I was involved with left me underwhelmed.

I was also disappointed by the lack of flair from the characters. They too felt restrained and simply weren’t as funny or witty as I thought they could be. Maybe it’s too early in the campaign and they were not accustomed to each other yet. Or maybe — just maybe — developers should divulge a bit more than what we’re given here.

On the bright side, switching between the different characters worked just as well as switching weapons. I appreciated the fact that I could leave a character in a precarious situation and they would find their way to cover. The A.I was actually competent based on what I witnessed. They set up shields, revived and did kept themselves out of unnecessary trouble.

I’m not going to pick up Fuse. I felt like I got all I wanted out of that demo. The final game could end up being amazing but I can’t help shake the feeling that it would be better played as a 4 player co-operative game.

Also this game probably has the ugliest fire effect on this side of the PlayStation 1.

Fuse will debut on PlayStation 3 and Xbox 360 on May 28th, 2013

PlayStation 4 OS based on BSD

posted in: Game News, Game Previews 2

playstationlogoSo it looks like the upcoming PlayStation 4’s operating system will be based on BSD (Berkley Software Distribution) Unix operating. This is the same operating system that Apple’s Mac OS X spawned from.

This move should make it a whole lot easier for developers to create games. However this choice (and my current Red Hat course) makes me wonder why they chose BSD Unix over Linux. Their multitasking reason doesn’t make a whole lot of sense to me because Linux is more just as capable on the multitasking front.

 

LTTP: Rayman: Origins (PS3)

posted in: Game Previews, Reviews 0

rayman-origins

LTTP or ‘late to the party’ pieces are opportunities for me to catch up and write about games I missed out on the first time around. They may contain spoilers.

After playing Ubisoft’s Rayman: Origins, I can’t help but think Nintendo have fallen behind in the 2D platforming game. Rayman: Origins provided everything I wanted from the New Super Mario Bros. line of games. It was challenging, gorgeous and provided a lot of nuance with its core mechanics.

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Mechwarrior Online Report #2

posted in: Game Previews 0

mechwarrior-online-raven

My interest in Mechwarrior Online has not faded which is a good sign. The developers continue to improve all areas of the game with overhauled user interfaces and balance tweaks.

Bring in the Mercenary Playlist

I’ve played to the point where I can immediately pick out the outcome of a match within the first 20 seconds. The lack of quality matchmaking and the inclusion of groups within the mix of individuals makes for many lopsided games.

They should borrow a feature from the Call of Duty games and create a “Mercenary” playlist which does not allow premade teams. It would not alleviate all of the matchmaking issues but it is a giant step forward in my opinion.

Beginner’s Zone?

Again borrowing from Call of Duty: Black Ops II, the developers should consider creating an area for new comers. It may not always be populated with new comers but perhaps it could be skewed towards bundling new comers with other new comers.

Improve the Night

I don’t mind the poorly lit night time maps but they should improve the night vision and thermal imaging views. Night vision is oddly bright and thermal imaging is far too blurry. Even after all this time I sometimes become disoriented in the heat of battle.

So Far So Very Good

Other than those items above and tough initial learning curve, Mechwarrior Online is great. A strong foundation keeps players and if they manage iron out all the issues in the periphery, I’m sure they’ll be able to draw more players in.

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