I am quite aware that this is a beta. Medal of Honor launches October 12, 2010 which means they have lots of time to work out the kinks. But, I believe the issues I have with this game are a bit deeper than the occasional freeze or jagged edge.
Medal of Honor’s multiplayer is DICE’s approach to the Modern Warfare formula. On paper: this sounds awesome. It’s Bad Company 2 meets Modern Warfare 2. The best of both worlds in one awesome reboot of a beloved franchise. However, as soon as I got into my first game, something didn’t seem right at all.
The first issue I noticed was the HUD; this game has a very poor HUD. Nothing is particularly easy to read quickly and seemed to be of a flash over substance design. This is, but a small example of the much bigger problem of communication in this game — between other players (the option for VOIP was defaulted to off) and between the game and myself. The game simply doesn’t convey the necessary info in a clear or concise fashion. The clear text “+10” from Bad Company 2 was replaced with blurry text accompanied by some silly explosion-flash-thing which just gets in the way of the action — it’s just unnecessary for something so trivial as a kill via headshot.