Ratchet & Clank Future: Quest for Booty Review

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Here’s something you don’t see every day: a $14.99 CAD downloadable game with the production values of a $59.99 CAD game. The catch with Insomniac’s Ratchet & Clank Future: Quest for Booty is that this pint sized version of Ratchet & Clank is a mere three to four hours in length. It’s a title that is treading new ground for console downloadable titles, but is this worth your time and hard earned fifteen bucks? Well that depends on how much you adore the Lombax.

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Alone In The Dark Xbox 360 Review

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Eden Games’ Alone in the Dark for the Xbox 360, simply put, isn’t very good. In fact, it made the very short list of games which I’ve stopped playing due to frustration, annoyance and sheer lack of fun. There are a few noteworthy qualities which did make me nod with approval, but for every single one of them there were dozens of moments where I could not help, but shake my head disappointed.

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SoulCalibur IV PS3 Review

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Back in 1999, the original SoulCalibur was the reason numerous gamers purchased the Sega Dreamcast. I spent a lot of time with SoulCalibur. I even spent a month playing the classic weapon oriented fighter just before Namco Bandai’s SoulCalibur IV arrived. The sequels debuted during the waning years of the fighting genre and thus I merely dabbled into them. Fortunately, those dark days are coming to an end and fighting games are making a triumphant return this year. SoulCalibur IV is amongst the first out of the gate, but would the fourth installment of this revered 3D fighter make a lasting impression? Or will it be more of the same? We know online support is included, but does it work? Simple answer: Yes, it’s all that and a bit more.

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Geometry Wars: Retro Evolved 2

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When the Xbox Live! Arcade service began back in November of 2006, Bizarre Creation’s Geometry Wars: Retro Evolved stood out as the premier downloadable bite sized game. The game was simple enough; it was just you, your ship and its handful of bombs against endless waves of multi-colored geometric shapes. As much as I enjoyed the original and the “Waves” variant, which debuted with Project Gotham Racing 4, they didn’t feel robust enough. Individually, they felt lightweight when it came to modes and variety –- especially next to the PlayStation Network’s Super Stardust HD. Now two years later, the official sequel is here. Let’s see if Geometry Wars: Retro Evolved 2 is everything we could have hoped for.

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