LTTP: Tomb Raider: Anniversary (PSP)

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LTTP or late to the party pieces are opportunities for us to catch up and write about games we missed out on the first time around. They may contain spoilers.

I am no stranger to the Tomb Raider and Lara Croft phenomenon. Lara’s debut in 1996 with the original Tomb Raider for the PC, PlayStation and the Sega Saturn sent shockwaves throughout the gaming industry. At the time I was stuck in the limbo of being a PC gamer without the necessary hardware to play the game. I also lacked a PlayStation and thus Tomb Raider’s revolutionary visuals and gameplay were a stranger to me. The Tomb Raider-esque experience would remain a mystery me until late November of 2007 with the release of Uncharted: Drake’s Fortune.

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Mass Effect Review

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During my holiday break, I got my hands on BioWare’s brand new science-fiction role playing game, Mass Effect. With Mass Effect, I sought to fulfill the fantasy of commanding a starship like Picard of the Enterprise or Adama of the Galactica. Mass Effect, in many ways, exceeded my expectations and allowed me to not only command a starship, but to also play the role of an interstellar diplomat, an explorer, and a hero of the galaxy. As wonderful as it may seem, my experience was marred by Mass Effect’s numerous technical and gameplay faults. What were these faults, you ask? Were they really that bad? Read on.

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Unreal Tournament III PS3 Review

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Epic Games’ Unreal Tournament III for the PLAYSTATION 3 is a game of many firsts including:

  • First game Epic Games developed for the PLAYSTATION 3
  • First true demonstration of the Unreal Engine 3.0 on the PLAYSTATION 3
  • First next-gen console first person shooter to feature mouse and keyboard support.
  • First game to feature user created modifications on a console.
  • First Unreal Tournament game to remain relatively intact from PC to consoles
  • And more…

As you can see, Unreal Tournament III (formerly known as Unreal Tournament 2007) is quite the “revolutionary” game for the console world, but aside from all these bells, whistles and technical flare, how does the game itself stack up? Do the visuals (as Epic claimed) exceed those of Epic’s Gears of War for the XBOX 360? Is the single player a real single player? Is mod support working? I spent time and sought the answers to these questions and here are my findings.

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LTTP: Final Fantasy Tactics: The War of the Lions

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LTTP or late to the party pieces are opportunities for us to catch up and write about games we missed out on the first time around. They may contain spoilers.

I have been trying to play Final Fantasy Tactics for about a decade. I believe I made 3 actual attempts at it and every time I would leave before finishing the first act. The reasons for quitting? I would either get bored out of my mind or sidetracked by some other “superior” game.

Years later, Square Enix, decided to rerelease Final Fantasy Tactics for the Sony PlayStation Portable with a retranslated script, improved presentation and a handful of other additions. What better way to play this game than through an updated release? I decided to return to Ivalice’s strategy world once again. Unfortunately, I did not finish the game again since I was stonewalled and grew bored by the number of retries I was attempting.

I am an open gamer and enjoy a vast variety of genres, but one genre which I neglect regularly is the turn-based strategy RPG genre. The last strategy game I played and truly enjoyed was Shining Force II for the Sega Genesis. (I have to go back and beat that one as well). In a sense, Final Fantasy Tactics is my first turn-based strategy RPG and I did not enjoy it very much at all. Perhaps I am not made for strategy turned-based RPGs or perhaps Final Fantasy Tactics is a broken? I am unsure.

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