Checkpoint: Betting on Black Edition

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I guess those early leaks forced Activision’s hand because Call of Duty: Black Ops III was announced earlier today. I liked Treyarch’s Black Ops’ series quite a bit. Treyarch always seemed to be willing to go the extra mile to create something different in both the campaign and multiplayer halves of the game.

IGN have the exclusive preview but here are some high level notables:

  • Exclusive to PlayStation 4, Xbox One and PC
  • 4-player co-op (2 player offline) for the campaign
  • There are 9 fixed classes called Specialists with specific powers and weapons.
  • Zombies mode will have XP progression
  • Multiplayer movement is more refined with wall running and power slides
  • There will be a beta

A beta? That’s the first beta since Modern Warfare. Pre-ordering will be the key to access.

I’m looking forward to this. I enjoyed what I played of Advanced Warfare but it never stuck with me. I’m hoping Black Ops III will be different. At the very least, the co-op and campaign modes should keep me satisfied.

Speaking of movement, there have been a lot of wall running and rail grinding as I make my way through Sunset Overdrive. inFamous: Second Son may be superior on a technical level but I love the aesthetic that Insomniac Games employed. It’s such a fun style that compliments the gameplay mechanics so well.

CoD: Advanced Warfare (PS4) Campaign Review

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Call of Duty - Advanced Warfare Logo

Call of Duty: Ghosts was a low point for the franchise. Questions concerning the franchise’s longevity were raised. Did Infinity Ward poison the Call of Duty well with their lack of effort? It may very well have for the general public but I’m too curious not to check out what the newest member of the Call of Duty rotation had in store for this long running franchise.

Sledgehammer Games’ first crack at this multi-million dollar franchise was a success on the campaign front. Call of Duty: Advanced Warfare’s campaign easily ranks among the franchise’s best.

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Introducing Sledgehammer Games, the third CoD developer

posted in: Game News | 0

activision-logoActivision Blizzard added a third developer into the Call of Duty rotation. Starting next year, Sledgehammer Games will be releasing their very own Call of Duty game.

The good news is that Treyarch and Infinity Ward will be given additional time to work on their next Call of Duty instalments. The bad news is that I will have to wait until 2015 before we see Treyarch’s version.

Sledgehammer Games, lead by Dead Space creator Glen Schofield, worked on Modern Warfare 3’s campaign which wasn’t anything special. I’m skeptical but I’m also curious what they will introduce in their own title. Will it be more of the same or will they introduce their own twists and improvements?

Best of luck, Sledgehammer Games. You’ll need it if you’re going to rid us of the disappointment of Call of Duty: Ghosts.

Ghosts will support dedicated servers for all platforms

posted in: Editorials & Features | 0

activision-logoI suspected as much. There was no way one of the industry’s biggest franchises from one of the world’s largest publishers was going to stuff a fundamental feature to just two versions of the game.

Infinity Ward’s Mark Rubin confirmed on Twitter today that “dedicated servers will be used on current gen, next gen and PC” versions of Call of Duty: Ghosts. That’s great news for Call of Duty fans and it only took an additional two months to get that bullet point confirmed.

Why did it take so long though? According to Mr. Rubin, he was not allowed to “call out other platforms by name”. By whom? Microsoft? Would they be that petty? Apparently so.

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