Checkpoint: E3 2018 Edition

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E3 2018’s press conferences are finally over. I actually liked that the big publishers and platform holders got out of the way of each other and spread out a bit.

It gave me more time to digest it all and meant I was spending less time binging on the barrage of news and announcements that didn’t leak beforehand.

There were many leaks this year including one from Walmart Canada that spoiled so many publisher’s fun. It didn’t spoil my fun though, knowing a game’s existence isn’t the same as seeing the titles in action.

With that in mind, here are some thoughts I had on the press conferences that I watched since Saturday, June 9th.

I graded them with entertainment, news, and games shown in mind. Was it a fun watch? Despite leaks, did they shed light on anything interesting? Did they show games that I wanted to play?

Electronic Arts

Electronic Arts’ press conference was awkward. It was good to see Anthem in action but they took such a long time fluffing it up.

The Battlefield V was a looker but I have very little desire to revisit realistic World War II shooters like Battlefield V or Call of Duty: WW2. Maybe I’ll give it a go when a multiplayer beta hits but as of right now? It’s a non-starter for me.

No one is expecting Electronic Arts to make a real-time strategy game in 2018. So what can EA do? A MOBA? They tried in 2014 with Dawngate. So seeing Command & Conquer Rivals in action makes a lot of sense to me and it was the big surprise coming out of EA’s event. And that’s disappointing.

The reveal of Origin Access Premier and a peculiar interview with Vince Zampella about his team’s upcoming Star Wars game does not make up for the fact that EA’s offerings were poor this year.

D-

Microsoft

Microsoft brought it this year. They’ve been refining their formula for the last couple of E3’s but I felt they nailed it when came to reassuring people that Microsoft is committed to the Xbox brand. I don’t know if announcing sequels to familiar first party properties is enough to sell people on the idea of buying an Xbox One but their future looks brighter with their recent studio acquisitions.

But if you ignore hardware sales angle and focus on reasons to subscribe to Xbox Game Pass, I think Microsoft did a bang up job.

Forza Horizon 4 looks like a spiritual successor to Test Drive Unlimited which is very intriguing. Gears 5 looks to continue the strong start of Gears 4. Crackdown 3 looks like dumb fun. And Ori and the Will of the Wisps is shaping up to be a fantastic sequel to one of my favorite games of the generation.

There will be another Halo game named Halo: Infinite. Not much else to say about that trailer besides that it looks pretty. Gears Tactics (title pending) looks like a match made in heaven; combining Gears of War with XCOM style gameplay sounds phenomenal.

Although they weren’t exclusives, the reveal of Devil May Cry 5, Cyberpunk 2077, The Division 2 and longer looks at titles like Kingdom Hearts III made for a very entertaining showcase.

They showed games and lots of them!

A

Bethesda

Bethesda sold me on RAGE 2 which I didn’t think was possible after the weird reveal. Did we need another post-apocalyptic title? Well, it turns out the answer is “yes” if they’re invoking the frantic pace of Doom (2016).

Teasing the existence of Doom: Eternal was welcomed and so was the reveal that they’re bringing out more Wolfenstein content with Wolfenstein: Young Blood. They also reminded me that I haven’t played Wolfenstein: The New Colossus yet which is shameful of me.

I doubt I’ll pick up Fallout 76 but seeing it in action was interesting. Were they going to ape other survival games? How much “traditional” Fallout are we going to see in this? It’s not going to be just another Fallout game which is intriguing for me but it may not be everyone’s cup of tea.

The super early teasers for Bethesda Game Studio’s upcoming projects: Starfield and The Elder Scrolls VI were a bit awkward. They sound very far off and I’m not sure why they needed to tease both of those titles so early.

C+

Ubisoft

Ubisoft knew how to have fun with their dance number for Just Dance. I thought that was a fun way to acknowledge that game’s existence.

I don’t know what to make of the Beyond Good & Evil 2 trailer. The CG trailer looks like a sales pitch to recruit the community to help generate assets for the game. I want to know how those assets are going to be used and if there’s a worthwhile game in there.

The Division 2 and Assassin’s Creed: Odyssey are known quantities. They look like newer and shinier versions of the games you may or may not like. I’m partial to The Division so more of it is okay with me. AC:O looks very pretty. Almost enough to entice me back.

I like seeing games continue receiving support but after Bethesda’s showcase, I was growing tired of seeing games I don’t play being trotted out again. I can’t say I’m particularly fond of seeing repeat appearances for games I like.

C

Square Enix

Speaking of known quantities, here’s Square-Enix showing off Kingdom Hearts III again. Little did we know, there would be three trailers shown across three press conferences. (Microsoft, Square, and Sony). I am not against this game but that’s a lot.

Shadow of the Tomb Raider looks like more of the same and since I haven’t even played Rise of the Tomb Raider yet, I don’t know if I want that. She looked like a ruthless killer though and a far cry from that reluctant heroine from Tomb Raider (2013).

Dragon Quest XI looks very pretty and it would be on my list of games to pre-order but I just started Dragon Quest VIII and barely put a dent in it.

Square Enix showed a lot of known quantities and while some resonated with me, I just didn’t see why they waited until E3 to reveal these.

C-

Sony

I missed the first half hour of Sony’s which meant I missed The Last of Us: Part II. That’s fine because I don’t need to be convinced to buy that game. I was already sold. Just like I was more or less already sold on Spider-man.

Ghosts of Tsushima was the big reveal and I thought Sucker Punch did one hell of a job with that demo. I was impressed with the reveal but I’m curious how it plays.

Death Stranding was weird and I’m sure it will abide with some internal logic that Kojima stitched together. I just hope this game is more than celebrity guest stars doing weird things.

Seeing Resident Evil 2 remake in action was eye opening because of how much effort Capcom is putting into this and seemingly nailing it.

Remedy Games are making another time manipulation third person shooter but this time it stars a red haired woman. I’m in. It reminds me of Quantum Break (which I haven’t played yet) but without all the bad TV science fiction.

In many ways, Sony followed Microsoft’s event but instead of showing new installment to the same old franchises. They showed off more of the same game that we’ve already seen. Death Stranding is just as weird as when we saw it last year. The Last of Us: Part II is still the Last of Us. And Spider-man is still Spider-man. They showed well and I will likely play them all but they’re still known quantities.

B-

Nintendo

Nintendo was the most disappointing only because it looks like their software lineup looks barren compared to last year’s. A new Fire Emblem, Super Mario Party, and another Smash Brothers with every single character should be enough for most folks but they’re not Super Mario Odyssey and Breath of the Wild.

Spending so much time on Smash Bros. Ultimate was exhausting. I can appreciate the changes they made but I don’t play Smash Bros. often enough to even notice. It seems like they were pitching to a very specific demographic of the Smash fanbase and that’s just a very weird thing to do on the “big stage”.

I will likely pick up Super Mario Party just to have a nice party game. And the same with Smash Bros. Ultimate but their lineup so far feels lacking from a first party perspective.

On the plus side, the release of Fortnite on Switch did out Sony for being scum bags on cross play.

C

A Decent E3

It was a decent showing as far as the press conferences are concerned. Lots of promising titles on the horizon and many of them debuting early next year. I doubt I will have time play all of them but this is a good problem to have.

Checkpoint: Resurgence Edition

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The Game Awards have improved dramatically. So much so that I am considering watching more of it next year. I caught a very brief glimpse of it and I was impressed with presentation and production; it actually resembled a normal awards show. Congratulations to Geoff Keighley.

The two announcements that were of note to me SoulCalibur VI and Bayonetta 3. I hear SCVI is channeling the original Dreamcast release which is something that tickles my fancy. As far as Namco fighters are concerned, I have a stronger affinity towards this sword swinging fighter than the King of Iron Fist Tournament. Bayonetta 3 is coming out exclusively for the Nintendo Switch. It’s truly amazing to see Nintendo go out and just grab this former multiplatform character action game and treat it like one of their own.

I will undoubtedly pick up the third installment but what about the upcoming Switch re-releases? I very much enjoy the idea of having the entire trilogy on one platform – especially if they all run at a near faultless 60 FPS. If I end up picking up Bayonetta 1+2 again, this would be the third copy of Bayonetta 1 that I own and the second copy of 2. Who am I kidding? If Bayonetta 2 ends up being a superior version of the Wii U exclusive, I think I’ll just pull the trigger and pick both up.

Capcom is on the upswing with a handful of announcements that’s slowly restoring my faith in the company. They’re making Mega Man 11 and it doesn’t look like a pure nostalgia grab like the 9 and 10. It looks a bit weird at first glance but I am warming up to the chosen art style. They’re also re-releasing all the Mega Man X titles on PlayStation 4, Xbox One, PC, and Switch. I love the idea of owning all the X games on the Switch. If it’s a quality port, I might just pick it up there.

The same can be said for the 30th Anniversary Collection of Street Fighter which includes arcade ports of 12 Street Fighter games excluding IV and V. I understand not including Street Fighter V but what about IV? I would even pay closer to $79.99 for a version with that game included.

And finally, Street Fighter V actually piqued my interest this past Sunday with the reveal of the third season’s cinematic opener. Sakura, Blanka, Cody, and Sagat make their return and Capcom looks to be injecting some serious effort into the single player portion of the game. I don’t know if I would go as far as to buy this game again but I’m happy to see Capcom still trying with it.

I am still marching towards full completion of Super Mario Odyssey. By and large, I am enjoying the hell out of Super Mario Odyssey; there’s a lot to love but I am losing steam collecting Moons. Huge swathes of the moons feel like tedious collectibles like feathers in Assassin’s Creed. But for every frivoulous Moon, there’s a charming or clever one that makes it worthwhile. I think I’m ready to write up my review of it.

I started Uncharted: The Lost Legacy last week and it’s a bit of an eye opener. Going from playing Super Mario Odyssey and The Legend of Zelda: Breath of the Wild to playing Uncharted highlights some glaring communication issues with Naughty Dog’s otherwise excellent game. Uncharted (and games in general) speak their own languages and despite years of playing Uncharted, I still mess up and drop to my death on occasion. My girlfriend asked: “How do you know where to go?” and I had to explain the subtle cues and other signposts that a hyper detailed game like Uncharted uses to her. It takes time to learn and adjust to the way games like this communicate but once you do, games like this become a cake walk.

Consoles meet PC, PC, meet Consoles?

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Today is a bit of a weird day for Sony’s PlayStation 4, Microsoft Xbox One and the traditional PC (and Mac). Out of nowhere the two console manufacturers announced some sort of PC related support. Sony’s was a small nugget but Microsoft’s announcements may make certain individuals think twice before picking up the Xbox One.

  • PS4 System Software 3.50 Will Support Remote Play for PC and Mac via PS.Blog
  • Forza Motorsport 6: Apex will debut on Windows Store for free this Spring via Xbox Wire
  • Future Forza Motorsport titles will be debuting on Xbox and Windows 10 via IGN
  • Gears of War: Ultimate Edition now available on Windows Store via Xbox Wire
  • Quantum Break will also be available on Windows Store via Xbox Wire

Sony’s little piece of news is a “nice to have”. I own a Vita and never bothered with Remote Play for a myriad of reasons that I won’t get into today. Making it available for PC makes the feature a little more attractive but I doubt I will be using it outside of curiosity.

Now Microsoft’s flurry of news, on the other hand, is setting a significant precedent. Gears of War, Forza Motorsport and Quantum Break — big first party Microsoft franchises — will be making their way to Windows 10 sooner or later. Fable and Killer Instinct were already previously announced for Windows 10 which only leaves Halo as the sole outlier. Will Halo 5 eventually make its debut on Windows 10? Will subsequent Halo games follow suit? It would make a whole lot of sense for Halo Wars 2 — a real time strategy game — to make its debut on Xbox and Windows 10 (with full keyboard and mouse support for the latter).

I have to stress the fact that I’m mentioning Windows 10 or Windows Store and not PC because there’s no guarantee or inkling that any of these Microsoft published titles are heading to other digital storefronts such as Steam. Microsoft is trying to entice people into their ecosystem through compelling software and they’re making a very good case for it with this latest effort.

The Windows Store has its limitations though courtesy of the Universal Windows Platform. They’ve sandboxed the executable to prevent things from hooking into it nullifying hacks and mods in the process. If you only care about the game Microsoft is selling then these limitations are moot. If mods are your thing then these games might as well have stayed on the Xbox One.

I’m in the former camp. I don’t care about mods or hacks (I’ll elaborate more on this at a later date). I just want to run my PC games at 1080p60 and I’m happy but I realize not everyone will be pleased with the closed nature of the Microsoft ecosystem.

Looking at this news and considering the fact that I’ve been configuring a new PC for the past couple of weeks, I don’t know how much playtime my Xbox One will receive in the future. I have Quantum Break on the way but that’s because I got it for cheap and my current PC isn’t up to snuff. I understand Microsoft’s position though. I’m not upset over their shift from hardware boundaries to software boundaries. It makes sense to expose their titles to the wider audience. There are over 110 million Windows 10 users out there compared to the 19 million on the Xbox One. If you’re a business man and you were faced with those numbers, you would be foolish not to make this shift. Not every single one of those 110 million users are running capable PCs but even a fifth of those will already exceed the Xbox One’s sales to date.

 

Paris Games Week?

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Another tradeshow was brought to our collective attention as Sony held a two hour press conference to open Paris Games Week. It was a well produced press conference but there weren’t any unexpected surprises. (Of course a Gran Turismo was coming, you’re a fool if you thought otherwise.)

Even without the bombastic reveals, it was nice to see release windows narrowed and more footage of announced titles.

Announcements

  • No Man’s Sky launches June 2016
  • Tekken 7 coming to PS4 & Xbox One
  • Uncharted 4: A Thief’s End launches March 18, 2016
  • Nier sequel officially named Nier Automata via NeoGAF
  • DRIVECLUB Bikes launches today as an standalone expansion
  • Gran Turismo Sport announced for PlayStation 4
  • Quantic Dream’s Detroit: Become Human announced for PlayStation 4
  • Street Fighter V launches February 16, 2016 via Capcom Unity
  • Uncharted 4 Multiplayer Beta will run from Dec. 4 – 13 via PlayStation.Blog

Media

My interest for Guerrilla Games’ Horizon: Zero Dawn grows with every piece of media I see. I don’t have a firm grasp on what exactly Monster Hunter is but this looks like a westernized Monster Hunter to me. I suggest you watch the walkthrough above, it’s neat to say the least. Then you can watch these two other videos if you wish.

Uncharted 4 Multiplayer PGW 2015 Trailer

Star Wars: Battlefront PGW 2015 Trailer

Detroit: Become Human PGW 2015 Reveal Trailer

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