Capcom’s GamesCom 2010 Gallery

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Three galleries for three Capcom games. I was going to post some Ghost Trick and Okamiden galleries, but DS games simply don’t represent well in these kinds of stills.

Bionic Commando Rearmed 2

I’m cautiously optimistic about this sequel. I like the colorful look of it, but it’s missing something. I don’t know what it is yet, but it’s missing something. It certainly isn’t the ability to jump, because it’s included in the sequel.

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Bionic Commando: Rearmed 2 Confirmed

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Surprise! One of the best downloadable titles to be released on XBLA and PSN is getting a sequel.

While GRIN may have died, some folks went on to FatShark who also developed the impressive looking downloadable title, Lead and Gold, as well.

Seems like it’s in good hands — even if they decided to include the ability to jump. More quality 2.5-D side scrollers is always welcomed.

Grin Says Goodbye, Outbreak Studios Says Hello

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grin-logoWhen I (and many people who care) think of the developer GRIN, we are reminded of the much beloved Bionic Commando: Rearmed. We don’t like to think about GRIN’s trio of recent “failures”: Bionic Commando, Wanted: Weapons of Fate and Terminator: Salvation.

Perhaps we should have because, as of today, GRIN is no more. The Swedish developer officially shut its doors today citing “an unbearable cashflow situation” as the cause. It’s a tough to keep a company of 200+ afloat without any money.

From GRIN’s ashes comes Outbreak Studios which consists of a small contingent of GRIN employees who will dedicate their efforts towards the downloadable games space.

Our mission is to develop titles for Xbox 360 (XBLA), PS3 (PlayStation Store), Games for Windows Live, PSP Go and iPhone. We also deliver online components for AAA titles, both existing or upcoming.

Good for them. There’s plenty of room for quality downloadable titles like Bionic Commando: Rearmed. I look forward to their future offerings.

FYI: Core i5 Naming Confusion & BC:R Trophy Patch


  • Bionic Commando: Rearmed PSN Trophy Patch Coming (via PlayStation.Blog)
    • Trophy Support
    • New “Normal” difficulty setting with the following changes:
      • When you die, you respawn at the last solid ground or checkpoint
      • Albatross B level removed
      • Added ability to reel out the cable when hanging or swinging to its full length
      • If the player swings into a wall, they will no longer disconnect and be thrown away from the wall. Instead, they will keep connected and reel in
      • Unlimited lives
    • Super Joe Machine Gun bug fix:
      • When upgraded, the weapon also becomes more powerful in addition to the larger clip
      • Fixed for all difficulty levels.


    • Intel’s Confusing Naming Scheme Revealed? (via AnandTech)
      • Core i5, Corei3 and Core i7
      • Most confusing part is the fact that there will be Core i7 for both LGA-1156 (new) and LGA-1366 (current)
      • Core 2 Duo & Core 2 Quad naming scheme disappearing along with Centrino


    • “New Xbox 360” for 2010 “Confirmed” By Steve Ballmer (via TGDaily)
      • Confirmed at “The Executive’s Club of Chicago” while discussing “the role of innovation in changing economic times.”
      • Most likely “slim” Xbox 360 with Project Natal camera bundled

      Opportunity to play more Bionic Commando: Rearmed? Nice. Confusing consumers with all these Core i-something nonsense? Insane.

      New Xbox 360 with Project Natal in 2010? Not surprised.

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