LucasArts has two internally developed games for “next-gen” consoles in 2008. There was Star Wars: The Force Unleashed, which I wasn’t very fond of, and Fracture. I’m sure this isn’t earth shattering, but I’m not fond of Fracture either. Today, the 700+ MB demo debuted on both PlayStation Network and Xbox Live! Marketplace today and I spent some time checking out the game’s terrain deformation. My findings? Both The Force Unleashed and Fracture share very similar faults.