Checkpoint: Goodbye Drew Edition

Checkpoint: Goodbye Drew Edition

posted in: Editorials & Features | 0

Many of the long time fans of GiantBomb have a relationship with the site and its personalities that can only be categorized as weird. We’ve grown to know Jeff, Ryan (R.I.P), Vinny, Brad and Drew like distant buddies. They entertain and enlighten us with video game coverage and then some. We’ve seen them change, get married, have children, get bought out, moved offices, moved to different parts of the country, hire new people and see people leave. Aside from Ryan, the core group remained intact throughout the years.

But now the time has come to say good bye to one of the earliest members of the GiantBomb crew, Drew Scanlon aka whitemanblinking.gif, who started out as a video intern, became a video producer and then one of the faces of the site. GiantBomb made this week’s Unprofessional Fridays free and put together a nice little retrospective on Drew starting here.

It’s going to be weird not seeing Drew often (we all know he’ll make regular appearances) but I’ve always felt he was held back from wackier and more interesting things than video game coverage. He did visit North Korea after all. I hope he’s able to live his dream with whatever he ends up doing next.

A Nintendo Switch is in the house and I’m liking it so far. I have lots of little issues with it but as a whole, I’m digging what Nintendo has put forth. I’ve played a bit of 1-2 Switch and took  a whiff of Breath of the Wild to make sure it works. I don’t believe I’ll put it any time into Zelda until I wrap up Yakuza 0 which continues to entertain me. 

Contradiction (iOS)

Contradiction (iOS)

posted in: Reviews | 0

I never owned a full motion video (FMV) game until Contradiction. I played a few including Cyberia and Microcosm when I was younger but I don’t recall much of it. Giant Bomb’s Quick Look of the PC version brought this game to my attention but it was the investigation angle that convinced me to to buy it. It reminded me of a British take on Ace Attorney with live actors instead of Japanese sprites.

Just like Ace Attorney, the game is filled with exaggerated characters. Inspector Jenks pushes the limit on exaggerated gestures and emotes to ensure the audience doesn’t misinterpret his thoughts. Paul Rand (played by Paul Darrow) plays the sinister father and puppet master that rivals the likes of Charles Dance’s Game of Thrones performance. Then there’s the disinterested James who Inspector Jenks catches numerous times with various drugs and is unusually fixated on his fireplace.

It was up to Inspector Jenks and I to uncover the truth behind Kate Vine’s death. Everyone in town is guilty of something and they would often lie about things. I had to point out those contradictions to move the story forward and in half a dozen hours or so Kate Vine’s murder was solved. Unfortunately, that was just the tip of the iceberg and many loose threads will require a sequel to tie up.

I enjoyed stitching together the facts and evidence to unravel lies but the inventory and user interface was a chore to navigate. I missed obvious clues due a combination of impatience and cumbersome U.I design. I resorted to a walkthrough and discovered answers were right under my nose but were buried behind scroll bars. It was frustrating but I didn’t let it deter me.

The most glaring issue with Contradiction (outside of the obvious typos) is with the contradictions themselves. There are numerous contradictions that should be acknowledged as such but they overlooked it and I’m stuck exclaiming “C’mon! That’s totally one!”. I hope they handle it better in the sequel because that’s a bummer to think you have one over the characters only to have it yield nothing.

Contradiction is exactly what I wanted from a full motion video game. It has exaggerated acting, a wide array of little scenes that transitions from scene to scene without becoming annoying. My only gripe against is are logistical and the lack of polish in the user interface. With those issues in mind, I still enjoyed my time with Jenks and gang and hope to see them return in a sequel. I just hope the recent GiantBomb exposure doesn’t ruin the magic.

Verdict:
I like it

 

Checkpoint: Listless Summer 2015 Edition

Checkpoint: Listless Summer 2015 Edition

posted in: Editorials & Features | 0

Two years in a row now where my summers turned into listless purgatory where the days seemingly go on forever and I feel like I’m wasting away.

And on that bombshell let’s move onto what I’ve been up to this week!

I Need Unlimited Bandwidth

All these betas, free PlayStation Plus titles, multi-gigabyte patches, Netflix, YouTube and GiantBomb videos busted my monthly 400GB allotment by 64GB. I have no idea how much that will cost me but I’m going to have to enable TekSavvy’s “Zap the Cap” option from now on. Dealing with monthly bandwidth caps is a terrible way to live.

Windows 10

I upgraded to Windows 10 on my desktop yesterday. Kicking off the upgrade process took a bit of elbow grease after I encountered the 80240020 error. I had to employ the following fix to force the update to download and install properly.

  1. Delete contents of C:\Windows\Software Distribution\Download
  2. Open RegEdit and navigate to [HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Windows\CurrentVersion\WindowsUpdate\OSUpgrade] Create a new DWORD (32-bit) Value with Name = “AllowOSUpgrade” and set the Value = 0x00000001
  3. Run wuauclt /updatenow

Eventually everything installed without a fuss. Then I tweaked some privacy and Windows Update distribution settings and I was off to the races.

The next big question mark is how Windows 10 will function with my WSUS server because at the moment, it’s not hooked into it whatsoever.

Contradicting Rockets & Nazi Zombies

I finished Contradiction: Spot the Liar on my iPad earlier last week. I wanted to write something about it but it completely slipped my mind. Maybe I’ll cobble something together for this Wednesday.

I’m making my Wolfenstein: The Old Blood and while I’m enjoying in spurts, I cannot play it more than an hour. I used to feel that way about Rocket League but the more I play, the longer subsequent sessions are. Now a couple of hours slips away as I’m playing through Ranked and Standard matches.

GiantBomb Content

Thank goodness for GiantBomb and its fans for providing me hours of content to consume. So much laughter.

Savestate: Giant CES

Savestate: Giant CES

posted in: Editorials & Features | 0

GiantBomb 2014

It’s been a weird year for GiantBomb. Vinny, one of their talented video producers left for New York City to join Alex Navarro in New York City to form GBEast. The decision was motivated by family reasons but they’re making it work. I’m enjoying every piece of content from that two man crew.

GiantBomb filled the video producer role and Ryan Davis’ vacant spot with ex-Game Informer editors, Jason Oestreicher and Dan Ryckert. They (unsurprisingly) were excellent additions to the lineup.

At year’s end, Patrick Klepek, their news editor and horror game aficionado left at the end of this year for Kotaku.

Nothing lasts forever but despite the massive shuffling of the deck, I feel GiantBomb managed to maintain quality throughout the process.

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