Savestate: AAA Sky Falls

Assassin's Creed Unity Glitch

AAA games faltering

DRIVECLUB, Halo: Master Chief Collection and Assassin’s Creed: Unity are still suffering from technical issues. They have networking issues, graphical glitches, performance drops and sometimes a combination of all the above. And these are just the high profile titles that have severe issues. Call of Duty: Advanced Warfare has its own controversy over dedicated servers but it’s being overshadowed.

Instead of dwelling on what is happening, I want to know why this is happening. The easy answer is to blame aggressive publishers that want to make holidays. But we’ve seen plenty of publishers make those timelines in the past.

What’s changed for this year?

Although we’re technically a year into the newest generation of consoles, we’re still not out of the woods yet with regards to console transition issues. Seven years ago, the first Assassin’s Creed debuted to horrible framerate issues and bugs as well.

In the case of DRIVECLUB, you can chalk this up to inexperience with networking. For the folks at 343 Industries, I can’t imagine it’s easy to get four titles humming along nicely (even if they’re remasters).

These are just excuses that I’m making up for these developers. They’re not going to tell us why these games are broken but they’ll continue to ask for forgiveness and patience while you wait.

Consumers are paying money for working products and if they can’t deliver a working product within the launch window, they should be eligible for refunds. It might be tough to convince a retailer to take back an opened game, but those who’ve purchased titles from Sony or Microsoft’s digital stores should receive a refund if they so desire.

Also, thank goodness for built-in recording and screenshot functionality.

Mario Kart 8 DLC Pack #1

Over at Nintendo’s little island of fun awaits Mario Kart 8’s first DLC pack. I bought it the dual pack and look forward to trying the new content. I just don’t know if it’s going to be sooner or later.

Random Thought of the Week

I’m addicted to Florida Natural Fruit Snacks.

Battlefield 3 PS3 MP Report #3

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It’s been two months since I last reported on Battlefield 3’s multiplayer on the PlayStation 3. Since that time there have been a couple of patches to address balance issues and — more recently — voice chat issues.

The consoles have lagged behind the PC release where balance and other issues have been addressed. The consoles are still experiencing audio glitches, obscenely blinding flashlights and other minor faults that’s unforgivable now.

On the plus side, the Back to Karkand map pack was released back in December and have been a welcome addition. It’s not the new palette that I was hoping for, but they did offer a new mode (Conquest Assault) and they are larger than most of the maps in the main game.

I normally wouldn’t have problems with a stagnant game; I played Battlefield: Bad Company 2 multiplayer for ages without a single change. But Battlefield 3 isn’t Bad Company 2 — it has fundamental issues that detract from the experience and remind me that this game has issues still.

Here’s to a timely release of the next patch.

Checkpoint: Battlefield 3 Beta Edition

checkpoint-battlefield-3-beta-edition

Is it really a beta or a glorified demo? It’s a beta. Or at least, that’s what I hope it is because the Battlefield 3 open beta is anything but a quality representation of the final product.

Bugs, Glitches & Crashes

Graphical glitches were rampant with random screen flashes, clipping and some of the scariest animation snafus that I’ve seen in a long time.

I can ignore these issues if it didn’t affect gameplay, but unfortunately they did. Falling through the world happened far too often and being killed by seemingly “dead” soldiers can annoy the weak of heart.

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My Crappy AC:B iMovie

posted in: Game News 0

I was playing Assassin’s Creed: Brotherhood (360) last night and I witnessed a humorous little glitch. I found it amusing and so did my brother who suggested I upload it. Here’s the result with the help of iMovie:

The quality is quite poor. I’m not sure what to blame so I’m going to blame my Canon PowerShot SD600. Quality doesn’t matter though. What is important is the fact that it was stupid easy to use iMovie to create this. Inserting that little BGM was easy and so was uploading it to YouTube.

Now if only I had direct a capture utility of some kind. Then I could record all those awesome BFBC2 kills.

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