AMD Radeon HD 7990 & the tale of AMD

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amd-logoI see the AMD Radeon HD 7990 and could not help but think of it as a dire representation of AMD as a whole. It’s very late to the party and it’s not quite as efficient as competition when it comes to power consumption; AMD’s inability to execute and develop a truly competitive technology in full effect here.

Poor Advanced Micro Devices. They had such promise before Intel woke up and crushed them with steady improvements over time. Who is to blame? Based on Ars Technica’s brilliant summation of AMD’s history to date, it looks like it all began with the company’s founder: Jerry Sanders.

Both Raza and Barton recalled, independently of one another, one of Sanders’ mantras: “Real men have fabs.” Raza called this comment “simultaneously a sexist remark and the most stupid thing you can say,” and he saw the fab decision as one of Sanders’ “significant acts of irresponsibility.” After he quit, Raza never spoke to Sanders again.

Irresponsible decisions made by a CEO who was far too comfortable spending more than what his company can afford. He set the company down a path that it wasn’t able to diverge from despite the technological wins it had.

AMD isn’t dead yet and I hope it manages to stick around to help keep the competition honest. Thankfully if they do go belly up, there are other worthy contenders to step up to the plate.

History of OpenGL vs Direct3D

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Why do game developers prefer Windows?

An innocent question that resulted in an excellent summation of the OpenGL vs Direct3D war from the mid-1990’s until now. It’s a well written and informative post that spells out how Microsoft caught up to OpenGL and eventually overtook the open standard through opportunism and the incompetence of the OpenGL Architecture Review Board.

The author also answered some age old questions like why NVIDIA video cards performed so well with OpenGL. He also provided insight on how catered Shader Models and exclusive OpenGL extensions during the GeForce 3 and Radeon 8500 days.

It was an interesting read to say the least.

140 Characters: My History With Call of Duty


I wanted to do a write up of my history with the Call of Duty franchise, but I realized that I didn’t care too much about the franchise outside of a handful of games.

Thus, I decided to write little blurbs of each instalment in 140 characters or less. The platform denoted in the brackets is the platform I first played the game on.

Call of Duty (PC)
Oct. 29, 2003

An epic WWII FPS that conveyed the sense of war unlike any game before it. Replayed it many times & still one of my fav WWII shooters.

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Checkpoint: Most Anticipated Edition


According to Activision, Infinity Ward, Sledgehammer games and whoever else is responsible for Call of Duty: Modern Warfare 3, “the most anticipated game in history” is coming this Tuesday.

It doesn’t matter if I agree with the latter half of that statement, it’s going to be an interesting release for a number of reasons:

Not the Infinity Ward We Knew

Infinity Ward was decimated by the mass exodus which is why Sledgehammer Games and Raven Software had to step in and lend a hand.

We’re already seeing early comparison screenshots where the Xbox 360 version is edging out Sony’s platform on the technical side of things. I’m not expert, but those PS3 screenshots are reminding me of last year’s low resolution Call of Duty: Black Ops for the PlayStation 3.

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