LTTP: Massive Chalice

LTTP: Massive Chalice

posted in: Reviews | 0

There’s a lot of species survival lessons in Massive Chalice. Most of it requires the player to make some cold and calculated decisions. Morals and modern day customs had to make way for necessity and I can’t think of any other game that rewards this kind of thinking.

The world of Massive Chalice was afflicted by a corruptive force called the Cadence. Fortunately there’s this Massive Chalice that can purge these lands of this Cadence but it takes 300 years charge this giant chalice. As the immortal overseer of this world, it was my responsibility to guide my people towards that fateful day.

It was up to me to breed the best warriors, build the best equipment and protect the Chalice and the surrounding land from the Cadence’s attacks.

With the 300 year hard deadline looming, it’s tough not to drop the sickly or the weak while propping up the strong, the virile and the talented. I arranged marriages between people out of necessity and not love; they had tendencies to live long lives and incredible strength, so who cares if one was 22 and the other was 60? It was about survival of the species dammit!

The people didn’t seem to mind it though. There was only one random event that made issue of the age gap but it was a the single complaint in three centuries.

It was important not to grow attached to specific heroes because they would eventually be killed or die of old age. Instead, I grew attached to specific bloodlines and classes. Hunters (like snipers in XCOM: Enemy Unknown) were god like beings — especially at higher levels. Their offshoots were equally deadly which cemented them as my favored hero classes.

Once all the mechanics fell into place, I really enjoyed my time with Massive Chalice. It rewarded my faith in breeding future super soldiers and selective breeding. There aren’t many games out there where you can say that.

Massive Chalice was the third backed Kickstarter title and I was pleased to see it pan out. I got exactly what the initial pitch video laid out; I managed bloodlines through the ages towards an end goal. What I didn’t expect were the lessons in pragmatism. I found myself questioning decisions but ultimately deciding on what was best for the entire race.

The beauty of it was they didn’t hit me over the head with these dilemmas. I made the observations so I had to make those calls; all they did was layout these opportunities for me to encounter and they did a marvelous job with that.

Verdict:
I like it

Ratings Guide

Checkpoint: Massive Sunday Edition

Checkpoint: Massive Sunday Edition

posted in: Editorials & Features | 0

It’s Sundays like this that make a disappointing NFL lineup perfectly fine with me. There’s a slew of quality match-ups in European soccer that I could watch.

  • Liverpool vs Everton – Recorded
  • Arsenal vs Manchester United – Currently watching.
  • Bayern Munich vs Borussia Dortmund – Can’t watch 🙁
  • Athletico Madrid vs Real Madrid – Can’t Watch 🙁

I might have to find some unscrupulous stream to catch up on all the action.

Or I could continue playing Massive Chalice which rapidly sank its claws in me already. I backed this game on Kickstarter and I’m very pleased to see that it’s panning out thus far. It’s still early but I love the visual style and the charming voice work that Doublefine are known for.

I could also work on my Super Mario Maker level. I need to work on unlocking more pieces which I could circumvent by setting the Wii U’s date forward but I like working within these constraints. I started the 100 Mario challenge as well. Out of the 6 or so levels that I’ve played, I found only one or two to be remotely good Mario levels. There were plenty of clever gimmicks but not enough quality platforming.

 

 

Ouya! E-Sports!

Ouya! E-Sports!

posted in: Game News | 0

Ouya company is up for sale

Remember the Ouya? I do. It was such a hot Kickstarter with the promise of cheap quality games. Instead of spending $79.99 for Call of Duty: Black Ops III, I could have discovered other quality games for a small fraction of the price.

It was such a non-story for me that I didn’t even bother sharing it on this site. I didn’t buy it.

I didn’t buy their promise or their pitch. The economy of it all just didn’t make sense for me. Why would anyone create a game specifically designed around the controller when there were millions of touch screen Android devices? What was stopping this machine from being hacked and have all the games pirated to hell and back? What if I did enjoy Call of Duty titles? Where can I find that experience in the Android space?

They promoted the use of emulators early on before people accused them of advocating piracy but that’s what the Ouya is popular for now. It’s a cheap way to play Super Nintendo, Sega Genesis and other older titles on your HDTV.

E-Sports on ESPN

E-Sports is a terrible term; let’s just call it what it is: competitive gaming.

I’m not fond of watching competitive games. I won’t get into the reasons why but I will advocate for showing competitive game competitions on ESPN. They’re not above it. They’ve shown poker, spelling bees and other competitions on their many channels already. I’m glad someone up in ESPN’s programming team is trying new things.

The negative reactions from people were to be expected and the same goes with the negative reactions to those negative reactions. I just wish the gaming press weren’t so touchy about it. Be the bigger man.

Wasteland 2 Review

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Wasteland 2 Logo

I backed Wasteland 2 during the Kickstarter craze that emerged after Double Fine’s wildly successful campaign. Wasteland 2 was billed as the inspiration for the original Fallout game and since I didn’t have faith in Bethesda’s ability to deliver a post apocalyptic experience without jank, I backed Brian Fargo’s project.

Wasteland 2 played exactly as I imagined it would. It was a post-apocalyptic strategy role playing game that played like an open world X-COM: Enemy Unknown.

The combat kept me moving forward. The game wore its M rating proudly with its exaggerated display of gory deaths. I never got tired of watching little limbs fall off the bodies of wasteland scum after a powerful sniper shot ripped through their torsos. It was absurd but comical like a Mortal Kombat fatality.

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