L.A Noire PS3 Review

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I initially believed L.A Noire was going to be similar to Ace Attorney Investigations where I collect evidence, interrogate suspects and drill my way to the truth. I was right. I did all those things, but I didn’t expect to enjoy that process more on Capcom’s handheld game. In fact, there was a lot about Team Bondi’s first game which didn’t resonate with me including the open world and the action they brought forth. I wouldn’t call the game a disappointment, but it was lacking in several key areas.

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Rockstar Will Not Publish Team Bondi’s Next Game

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rockstar-logoAfter the IGN story of poor working conditions, the recent news of Team Bondi and Rockstar’s strained relationship wasn’t surprising. The studio head, Brendan McNamara, seemed like a real asshole.

Now I haven’t quite finished my review of L.A Noire, but I’d thought I’d share some of my opinions on this piece of news. I want an L.A Noire sequel or something along those lines. The game had very solid ideas, but was only lacking in execution.

I don’t know who’s going to finance and publish Team Bondi’s next game, but after all the kerfuffle involved with L.A Noire, it’s hard to imagine anyone who would.

Time For More L.A Noire Gameplay Videos

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I love these things. Other developers have tried copying Rockstar’s gameplay demonstration videos, but something about Rockstar’s style makes theirs superior.

The investigation sequence reminds me of Ace Attorney, but in 3D. In fact there’s a lot of similarities between the two games on a fundamental level. You have to know when to press the witness and when to object to their lies. And if I’m not mistaken, there’s even a hint coin system reminiscent of the Professor Layton series.

I wonder if there’s going to be a slide puzzle to solve.