Capcom & Double Helix Announce Strider

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It’s been a long time since we got a new Strider game. And in typical Capcom fashion, they’re bringing him back with the aid of a western studio, Double Helix.

I’m cautiously optimistic despite hearing that it is a 2.5-D side scrolling Metroidvania styled game. I’m hoping for the best but Double Helix’s track record doesn’t scream quality. Who knows? They could pull it (and Killer Instinct) off and become a top grade developer. We all have to start somewhere.

This trailer and gameplay demonstration are certainly solid beginnings:

Strider is expected to debut in early 2014 on the PlayStation 3, PlayStation 4, Xbox 360, Xbox One, PC and Wii U.

PlayRoom Will Be Included With Every PS4

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Ever since I saw the Engadget tech demo, I was wondering how Sony was going to distribute this tech demo. Were they going to toss it onto the PlayStation Store for free? Or perhaps charge a small fee for it like they did with Super Rub a Dub.

Well it looks like Sony is going to preload it into every PlayStation 4. But unless you have a PlayStation 4 Eye, that little tech demo game will sit there unused. This inclusion does lead credence to the idea that Sony wanted to include the camera with every console at one point.

Will the inclusion of PlayRoom convince me to pick up the $59.99 camera? I doubt it but I do own a PlayStation Move so if there’s a game that will actually use it, I’ll consider picking one up.

Edge magazine declares PS4 the one to get

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And with a single cover reveal, a thread of nearly 2000 posts spawned on NeoGAF and Sony has a magazine that they could frame on wall somewhere in corporate HQ.

I’m very curious how this cover story came to be and why the editors at Edge felt they could pick a horse so early in this race. The race hasn’t even officially begun yet. All we’re seeing is posturing from both sides.

I’ve picked my first horse in this race and it is the PlayStation 4 but I will be getting an Xbox One eventually. So why did Edge feel the need to pick sides? Apparently this was sent to the printers after Microsoft’s 180 so now I’m even more curious.

I wonder if this will end being one of their best selling magazines.

Edge #256 will be available on July 4th.

The Road to the PS4

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Lead system architect Mark Cerny gave a presentation about the PlayStation 4 and how it all came together. It’s an interesting tale and one that is inspirational to those who work in large organizations. Eventually, through patience and partnerships, the right individuals will eventually end up in a position of power and can influence change.

Skip to the 2:35 mark.

Mark Cerny took the stage during the big PlayStation 4 reveal in February but I only knew of his name. I heard of the man but I wasn’t quite sure how the man who programmed Marble Madness ended up as system architect. Since then I familiarized myself with Mark Cerny’s impressive history in the videogames industry.

The “Road to the PS4” presentation was a good summation but for those who wish to learn more about Mr. Cerny, check out the Game Changers interview and Mr. Cerny’s presentation on “The Method“.

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