Microsoft is tearing down the Xbox Live! wall and allowing other networks — including PC and other game consoles — to play with their player base.
I cannot imagine this being an initiative if the Xbox One was in a dominant position. Nevertheless, the end result is that games like Rocket League will have access to larger pools of players. This technically isn’t the first time that we’ve seen cross-network multiplayer but it is the first time we’re seeing it outside of an MMORPG.
Unfortunately without a game specific account, it’s not going to be possible for players of Rocket League on the PlayStation 4 to pair with players on Xbox One. In Rocket League’s case, this will enable an Xbox One party to go up against a PlayStation 4 party.
Baby steps.
With this initiative in place, I can see a game like Battlefield 5 with EA’s Origin ID allowing cross platform parties. I can see a future where Ubisoft leverages their uPlay ID to allow the agents on different networks to pair up as well. We’ll see how this will all shake up in the not so distant future.