LTTP: Yakuza 3

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LTTP or ‘late to the party’ pieces are opportunities for me to catch up and write about games I missed out on the first time around. They may contain spoilers.

Yakuza 3’s release was not guaranteed after the poor sales of Yakuza 2. But after enough hounding from fans, Sega decided to bring it over to North America. Unfortunately, it wasn’t a straight forward localization — they decided to make a few changes. The removal of the hostess clubs was the most significant change, but did it impact my enjoyment of the game? On one hand, it saved me from those ghastly looking floozies, but on the other, I missed out on one of the most interesting segments of Yakuza 2. I was genuinely curious if they improved that experience or simply ported it over to the PlayStation 3.

The quality models of key characters and the cutscenes made it clear that this was a PlayStation 3 game. In fact, the visual improvements were so drastic compared to Yakuza 2, I didn’t even recognize a couple of significant characters like Daigo Dojima or Kaoru Sayama. The one key area Sega absolutely nailed were the characters’ eyes. Subtle movements and convincing expressions of emotion were conveyed convincingly thanks to the impressive tech.

But that was it. Everything else felt like this game was a higher resolution Yakuza 2.

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TGS 2010: Other Announcements and Reactions

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  • Yakuza: Of The End features zombies – Sounds crazy and intriguing. I also hear it features some mechas? Even crazier.
  • Valkyria Chronicles 3 is PSP bound – Don’t expect me to pick it up right away. Like with VC2 for PSP.


  • Shadow of the Colossus and Ico are being re-released in HD – No details on whether it’s 720p60 or what, but I am looking forward to this!

Electronic Arts

Shadows of the DAMNED

Developer: Grasshopper Manufacture
Platform: PlayStation 3, Xbox 360
Release: Summer 2011

Debut Trailer

My Reaction

Even though it has so many talented high profile Japanese gaming developers involved, very skeptical about this. That trailer did not impress me at all.

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Sega’s “Leak” Provides Hope

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sega-logoIf Sega was in the business of selling hope to gamers, this month would have been quite the profitable one.

Following the promise of a new 2-D Sonic game and the glimmer of hope for a localized version of Yakuza 3 comes a plethora of possibilities. These supposedly “leaked” minutes from a meeting between Sega and SCEA reveal everything from the possibility of Sony re-releasing PS2 titles on the PlayStation Network to Sega evaluating the idea of re-releasing Sega DreamCast titles on said network. I recommend you all to read that document.

A lot of these items are possible and would make a lot of sense. Digital distribution allows for this kind of catering. Your average gamer who waltzes into BestBuy to pick up his copy of Modern Warfare 2 on launch day may not care, but there’s a significant audience out there like myself who would love to play ChuChu Rocket again. So I’m hoping at least half of the ideas documented in these minutes turn out to be true.

Happy Birthday Dreamcast!

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9/9/99 – The day Sega’s final console launched in the United States. I didn’t pick it up on that day. I actually picked it up after Sega discontinued support for it and after hefty price cuts.

It was a fantastic console. So many great games! Here’s a sample of the Dreamcast library via ScrewAttack’s Top 10 list:

[gametrailers 55604]

They’ve already mentioned some great titles, but there’s just so much more! Don’t forget about Virtual-On Oratorio Tangram, Dead or Alive 2, Capcom vs SNK 2 and Chu Chu Rocket. For such a short lived piece of hardware, there was a ridiculous amount of quality titles for it.

For those of you who wish to learn more about the Dreamcast’s short life, head over to Jeremy Parish’s fine memorial post about it. It’s such a sad story. As for me, I’m going to play some Dreamcast games for old time’s sake.

P.S – Even Peter Moore himself blogged about the Dreamcast!

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