Square Enix Acquires Eidos

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Tomb Raider, Hitman and Deus Ex publisher Eidos were in talks with Square Enix about an acquisition for quite some time. It sounds a bit crazy, but Square Enix is very interested in acquiring some western developers to help broaden their library. Well they got their wish. In announcement made today, Eidos will be under the big Japanese RPG publisher’s umbrella starting May 2009.

“Eidos maintains a strong reputation for high quality development and proven expertise in creating characters and storylines that appeal to consumers. Eidos’ products are highly complementary to our business and will accelerate our aggressive expansion into Western markets. We believe that wide range of both companies’ quality products encompassing major genres will enable us to meet diversified customers’ expectations upon a global basis.”

We will finally be able to see who would win a match: FFX-2’s Yuna or Lara Croft.

Tomb Raider: Underworld Exclusive B.S.

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Yesterday, I read bits of info about exclusive downloadable content for the Xbox 360 version of Tomb Raider: Underworld. I didn’t think anything of it. I mean, GTAIV has come and mostly gone and who out there is itching for more of it?

Exclusive downloadable content is one thing, but exclusive demos? That’s what I don’t understand. Eidos and their almighty wisdom decided that only Xbox 360 owners will be the only ones getting a playable demo.

I wasn’t planning on picking up Lara’s latest escapade, but I was interested in trying it for the PS3. I guess I will have to wait out the Xbox Live! Gold demo exclusivity window before I get to try it.

LTTP: Tomb Raider: Anniversary (PSP)

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LTTP or late to the party pieces are opportunities for us to catch up and write about games we missed out on the first time around. They may contain spoilers.

I am no stranger to the Tomb Raider and Lara Croft phenomenon. Lara’s debut in 1996 with the original Tomb Raider for the PC, PlayStation and the Sega Saturn sent shockwaves throughout the gaming industry. At the time I was stuck in the limbo of being a PC gamer without the necessary hardware to play the game. I also lacked a PlayStation and thus Tomb Raider’s revolutionary visuals and gameplay were a stranger to me. The Tomb Raider-esque experience would remain a mystery me until late November of 2007 with the release of Uncharted: Drake’s Fortune.

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