LTTP: Trine PSN Review

posted in: Reviews | 3


Update: An odd bug involving plugged in USB peripherals was causing a number of the performance issues I mentioned. I’m leaving the text relatively unchanged and updated my final verdict. Thanks to Joel of FrozenByte for the fix.

I’ve been wanting to buy the physics based puzzle platformer, Trine, since mid-2009. But I was always waiting and waiting for the eventual PSN release. When it was finally made available in North America, it was right in the middle of the 2009 holiday gaming blitz. I also heard unflattering things concerning the game’s performance. At $19.99? I’m wasn’t going to take the gamble on that. So I decided to wait and months later I was able to download it for $9.99.

I’m so glad I waited for the sale. This game does run like garbage and is fine example of a great idea marred by technical issues.

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Checkpoint: October 2009 Gaming Edition

posted in: Editorials & Features | 0


First week of October is here so let’s take a look at this month’s noteworthy gaming line-up.

Week of Oct. 6

  • Demon’s Souls (PS3)
    • A seemingly tough JRPG with a western aesthetic. I’m intrigued by it and would love to play it, but it’s an incredibly crowded month.
  • NBA Live 10 (360, PS3, PSP)
    • Surprisingly, my brother isn’t picking up an NBA game this season.
  • Wii Fit Plus
    • It’s a nice replacement for new comers, but is it worth picking up for current owners? My mom says no.
  • Afrika (PS3)
    • An African safari simulator. I’d love to try this out.
  • MotorStorm: Arctic Edge (PSP, PS2)
    • It’s MotorStorm for the PSP and PS2. Intrigued, but that’s about it.
  • Critter Crunch (PSN)
    • It came out on iPhone already and if it wasn’t for the attractive price tag of $6.99, I wouldn’t have given this a second look. But here we are.

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