Game of the Year 2017 Day 3 of 3

Game of the Year 2017 Day 3 of 3

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Best Old Game of 2017

Winner: Firewatch

Firewatch wins this category on a technicality because I simply didn’t play many older games in 2017. I was at odds with Henry’s cowardly ways; it’s very rare that I don’t find any redeeming qualities with the protagonist of an  game let alone an adventure game. He was a coward who ran away from his problems. I made it my mission to steer him back home and away from the allure of Delilah. I related to his growing infatuation with her even though she was nothing more than a voice. 

I came away reinforcing my own definitions of infatuation, love, and unconditional love. And for someone who was in the middle of a budding relationship, that proved to a bit helpful.

Best Game of 2017

Winner: Yakuza 0

Yakuza 0 is a masterful blend of wacky and touching moments. It took me on a wonderful journey through 1980’s Tokyo that left me wanting more. Giving Kiryu’s backstory more airtime was nice but transforming Goro Majima into a more than just a wacky nuisance was the real winner here.

I’ve played my fair share of Yakuza games starting with Yakuza 2 and the sheer amount of stuff to engage with in Yakuza 0 was astounding. Not all of it was of stellar quality but I found myself enjoying the journey and not wanting to end. I even flirted with the idea of returning to 0 to mop up leftovers.

Runner-ups:

2. Super Mario Odyssey – There may have been way too many Moons to collect but for the vast majority of the time, Super Mario Odyssey was a joy to play. My only complaint? It didn’t quite dazzle me like Super Mario Galaxy did but then again, how many games can live up to that masterpiece?

3. Persona 5 – I’m technically still in the midst of playing this game but I really enjoy it. I – like many others – have a strong affinity towards Persona 4 and its cast of characters, so I was curious what Atlus would do to win me over with a new cast of characters. After a bit of an awkward and rocky opening, I’m finally hitting my stride with the game.

I adore the music and style which they unsurprisingly nail. But I’m a bit surprised with how invested I am with the characters and their stories. They’re grabbing with their shocking nature but I’m sticking with them to see how they handle these “classic tales of woe” in these modern times.

4. Uncharted: The Lost Legacy – In a year filled with open world goodness, Uncharted games feel especially antiquated with their restrictive climbing mechanics and instant death pitfalls. But once I got my Uncharted legs back under me, The Lost Legacy was a wonderful way to revisit the mechanics of Uncharted 4 without the long commitment of reliving Nathan Drake’s final epic.

5. Metroid: Samus Returns – Almost any effort would have been seen as a success coming from Metroid: Other M. Metroid: Samus Returns not only successfully remade Metroid II: Return of Samus for 2017 but they also proved capable of taking the franchise forward with fresh new additions to Samus’ core moves.

6. The Legend of Zelda: Breath of the Wild – There’s a lot of promise shown in The Legend of Zelda: Breath of the Wild. I think Nintendo struck gold with this new take on 3D Legend of Zelda. But I want something more than dazzle. I want more to do and I don’t mean more shrines. Creative types had a ball coming up with clever ways to torment the denizens of Hyrule. If only I had the knack for making my own fun. Then maybe, I would have loved Breath of the Wild a bit more.

7. Mario Kart 8 Deluxe – Mario Kart 8 was number 2 on my 2014 list and it still holds up 3 years later. It’s easily my favorite Mario Kart title and it’s even better with this refined package. This time around, I found additional joy playing the game with friends and family in 4 player splitscreen. It’s the first Switch game that I played like one of those Switch commercials.

8. Nier: Automata – I like many of the individual elements of Nier: Automata but as a whole, it felt short. The soundtrack is phenomenal — I still listen to it on a regular basis. But the bland world and basic combat left me wanting. And while I understand that playing the game multiple times to wring out additional endings is appealing to some, I generally dislike it. I don’t mind replaying exceptional experiences but unfortunately for Nier: Automata, it wasn’t one.

But that soundtrack? Keep that on loop.

9. Puyo Puyo Tetris – I didn’t get around to reviewing this game because I never got around to completing I did enjoy what I played of Puyo Puyo Tetris. The campaign is silly nonsense that overstayed its welcome but I admire their heart. It’s a fantastic game filled with nonsensical characters and great puzzling action. I know I will be returning to it time and time again which is why it currently sits as one of two digital purchases for the Nintendo Switch.

10. Yakuza Kiwami – I experienced the first Yakuza through Yakuza 2’s recap video so while I had an idea of how the adventures of Kiryu started, I didn’t experience it first hand. I rectified that this year thanks to Sega’s remake dubbed Yakuza Kiwami. It was certainly extreme but coming from Yakuza 0’s ridiculous panache, it felt a little toned down and disjointed. Granted this was faithful to the original game but I think they may have been a little too faithful. Still, it was good to see the likes of Yuya brought out of the dark ages of the PS2.

Uncharted: The Lost Legacy Review

Uncharted: The Lost Legacy Review

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Uncharted 4: A Thief’s End was an excellent way to wrap up the adventures of Nathan Drake. I don’t want the rapscallion to star in another adventure again. I am, however, perfectly fine with more Uncharted games — especially if they are in the same vein as Uncharted: The Lost Legacy. Giving secondary characters like Chloe Fraser and Nadine Ross their own adventure was something I wanted for quite some time. Although the bombastic action has become very familiar these days, playing as Chloe through the jungles of India felt surprisingly fresh. 

It’s been a long time since I’ve experienced Uncharted like this. A Thief’s End was a long adventure that explored Nathan Drake inside and out. The Lost Legacy fleshed out the likes of Chloe and Nadine more but they didn’t perform the playable deep dives like in the last game. As a result, The Lost Legacy was briskly paced like the earlier Uncharted titles. 

Many of the mechanics and ideas of A Thief’s End were remixed and brought over once again. Chloe and Nadine found themselves in an open area where they could tackle objectives in whatever order suited them. They fought through a train and bombed across the jungles in a jeep as well. Again, they were not fresh ideas but they were executed very well which made their repeat appearances acceptable.

Having just played more open ended games like The Legend of Zelda: Breath of the Wild and Super Mario Galaxy, The Lost Legacy (and the Uncharted franchise) felt restrictive. I was used to being able to go just about anywhere. It took some time to relearn the unspoken rules of Uncharted where only certain handholds, ledges, and selectively lit areas were accessible. Chloe fell to her untimely death numerous times under my control and I’ve played the game before. I cannot imagine how many times newcomers would die. Thankfully the checkpoints were generous and the load times were quick.

Franchises like Uncharted, God of War, and Assassin’s Creed do a great job of bringing mythologies, that I wouldn’t normally interact with, to my attention. The incidental learning is fantastic. I don’t know why I never looked up the origins of Shiva but I’m glad to know that she’s more than just a Final Fantasy summon now. It’s a shameful admission but I’m happy that Uncharted helped rectify that. 

I’m also glad to have played my first HDR game from beginning to end. I checked out Uncharted 4, Gears of War 4, and other titles briefly but the Lost Legacy was the first complete game. It shouldn’t be a surprise but the HDR implementation was great and the visual presentation as a whole was top notch. However, the number of weird glitches that I experienced was unusually high for me. Normally, I wouldn’t face bugs like this in a Naughty Dog title.

Uncharted: Drake’s Fortune debuted 10 years ago and wooed me with a charming cast of characters. Little did I know, that 10 years later, I would be playing the fifth installment of the franchise starring none of the characters that debuted a decade ago. Chloe Fraser and Nadine Ross were strong and likable characters; I would love to see more adventures of this magnitude starring the two of them. They’ve proven that Uncharted doesn’t need Nathan Drake to succeed.

Verdict:
I love it

Ratings Guide

Checkpoint: Resurgence Edition

Checkpoint: Resurgence Edition

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The Game Awards have improved dramatically. So much so that I am considering watching more of it next year. I caught a very brief glimpse of it and I was impressed with presentation and production; it actually resembled a normal awards show. Congratulations to Geoff Keighley.

The two announcements that were of note to me SoulCalibur VI and Bayonetta 3. I hear SCVI is channeling the original Dreamcast release which is something that tickles my fancy. As far as Namco fighters are concerned, I have a stronger affinity towards this sword swinging fighter than the King of Iron Fist Tournament. Bayonetta 3 is coming out exclusively for the Nintendo Switch. It’s truly amazing to see Nintendo go out and just grab this former multiplatform character action game and treat it like one of their own.

I will undoubtedly pick up the third installment but what about the upcoming Switch re-releases? I very much enjoy the idea of having the entire trilogy on one platform – especially if they all run at a near faultless 60 FPS. If I end up picking up Bayonetta 1+2 again, this would be the third copy of Bayonetta 1 that I own and the second copy of 2. Who am I kidding? If Bayonetta 2 ends up being a superior version of the Wii U exclusive, I think I’ll just pull the trigger and pick both up.

Capcom is on the upswing with a handful of announcements that’s slowly restoring my faith in the company. They’re making Mega Man 11 and it doesn’t look like a pure nostalgia grab like the 9 and 10. It looks a bit weird at first glance but I am warming up to the chosen art style. They’re also re-releasing all the Mega Man X titles on PlayStation 4, Xbox One, PC, and Switch. I love the idea of owning all the X games on the Switch. If it’s a quality port, I might just pick it up there.

The same can be said for the 30th Anniversary Collection of Street Fighter which includes arcade ports of 12 Street Fighter games excluding IV and V. I understand not including Street Fighter V but what about IV? I would even pay closer to $79.99 for a version with that game included.

And finally, Street Fighter V actually piqued my interest this past Sunday with the reveal of the third season’s cinematic opener. Sakura, Blanka, Cody, and Sagat make their return and Capcom looks to be injecting some serious effort into the single player portion of the game. I don’t know if I would go as far as to buy this game again but I’m happy to see Capcom still trying with it.

I am still marching towards full completion of Super Mario Odyssey. By and large, I am enjoying the hell out of Super Mario Odyssey; there’s a lot to love but I am losing steam collecting Moons. Huge swathes of the moons feel like tedious collectibles like feathers in Assassin’s Creed. But for every frivoulous Moon, there’s a charming or clever one that makes it worthwhile. I think I’m ready to write up my review of it.

I started Uncharted: The Lost Legacy last week and it’s a bit of an eye opener. Going from playing Super Mario Odyssey and The Legend of Zelda: Breath of the Wild to playing Uncharted highlights some glaring communication issues with Naughty Dog’s otherwise excellent game. Uncharted (and games in general) speak their own languages and despite years of playing Uncharted, I still mess up and drop to my death on occasion. My girlfriend asked: “How do you know where to go?” and I had to explain the subtle cues and other signposts that a hyper detailed game like Uncharted uses to her. It takes time to learn and adjust to the way games like this communicate but once you do, games like this become a cake walk.

Checkpoint: Odyssey Into Christmas Edition

Checkpoint: Odyssey Into Christmas Edition

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It’s been a busy couple of weeks around here. Christmas injected itself into my house in the form of a fancy tree. Learned how to change tires. Black Friday and Cyber Monday sales came and went. And plenty of Super Mario Odyssey was played.

Changing Tires

I decided to learn how to change my tires. It seemed like an easy and useful skill to learn and it yields a couple of benefits including saving time and money. I bought the tools and equipment several months ago and finally put them all to use earlier this month. It was surprisingly easy! I’m not nearly as fast as other people but with enough time and practice, I’m sure I can swap out tires in no time.

Here’s a list of the equipment and notes that I found useful.

The Jack

  • I purchased a 2 ton hydraulic jack and while it works, I would buy a 3 ton one if I had to do it all over again. I’m told a 3 ton jack is a bit more stable and even easier to lift a vehicle with.
  • Convert everything to kilograms to make sure your jack can support your vehicle. Or just buy a 3 ton one that should support it.

Impact Driver & Bits

  • Only used to remove bolts. It’s a nice luxury to have but not really necessary. It’s recommended that I tighten bolts with a torque wrench.
  • The bits can also be helpful when hand screwing the nuts in.

Breaker Bar

  • I bought one for $10 but I didn’t need it because all my bolts came out without a fuss.

Torque Wrench

  • I thought I didn’t need one because of the impact driver but now I have to pick one up for myself.
  • Screw in nuts and bolts in a star pattern!

Work Gloves

  • I need some nice gloves to keep my delicate digits from getting dirty.

Black Friday & Cyber Monday Sales

My haul this year is rather light and a bit weird:

  • Torque wrench
  • Vitamix 750
  • Horizon: Zero Dawn
  • Uncharted: The Lost Legacy
  • Electric toothbrush

The big takeaway from Black Friday & Cyber Monday was what my girlfriend did for me. She went into my Google Sheets that I used and included a handful of extremely useful automation formulas. It impressed the hell out of me! I had considered looking into automating more of it but I just never got around to sitting down and spending the time on that part of the deal posting process. It was greatly appreciated!

Christmas Is Here

It wasn’t even American Thanksgiving yet and the girlfriend already had us putting up a tree. She loves Christmas and all its trappings whereas I enjoy this time of year for the time off. It’s a very nice tree and she did a marvelous job picking out the ornaments and lights. It’s just unfortunate that she won’t be around for most of December to enjoy it.

Half Way Through The Odyssey

I watched the credits roll on Super Mario Odyssey but as with other Mario games, it’s not really the end yet. There’s just so many more Moons to uncover and collect. I think this is where the game truly begins as the challenges and other tricks unfurl.

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