Sell Games With Xbox Live! Community Games

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Got game development skills? Want to make a profit using those skills? With XNA and the Xbox Live! Community Games initiative, amateur devs can start raking in the cash with the games they create and put up for Xbox 360 owners all over the world to try.

Microsoft is pushing hard for smaller developers to come onboard with incentives like:

  • A cut of up to 70% of the total revenue (minus promotional fees if Microsoft chooses to promote your game)
  • The ability to slap on any price tag (200 MS points to 800 MS points) AKA ($2.50 to $10) 

Sounds very nice from my little summary, but I’m sure it’s not all smiles and puppy dogs. Read the 1UP article for more details.

‘pizzicati’, A One Button XNA Game

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The Friendly Monster, a brave soul from GAF, posted his ‘one button action game, pizzicati, for all of us to try. It’s an early version, but the simple one button gameplay is dream to play when you’ve got a slice of cheesecake to snack on the side.I’ll be keeping an eye on this one.

You can get all the info you need here, but if you’re lazy here’s the download links for the required files.

Required Download: XNA Framework Redistributable 2.0
Optional Download: DirectX 9.0c Redistributable (November 2007)
Game Download: pizzicati 0.1

If you have comments or suggestions, feel free to leave them here or on the NeoGAF thread.

The Dishwasher XNA Trial Impressions

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Microsoft’s XNA initiative, which allows amateur game developers create and share games on XBOX Live! Arcade, is something they hope will catch on with gamers. I don’t know how it will be received by others, but I thought it was solid idea with a huge amount of potential. The entire initiative could be described as the YouTube of Games and as with most YouTube content: quality will vary. After installing the XNA game launcher and trying out most of what was available, the stand out was definitely The Dishwasher: Dead Samurai.

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