LTTP or ‘late to the party’ pieces are opportunities for me to catch up and write about games I missed out on the first time around. They may contain spoilers.
I will remember Yager’s Spec Ops: The Line for its effort and not its execution. Gameplay wasn’t the center of attention in Spec Ops: The Line; shocking images were. So when the developers botched the handling of a pivotal moment in the game, it hurts the entire experience. It stings more when I see that they’re capable of handling player decisions and moments of grave importance.
Let’s just get the third person shooting out of the way. It overstayed its welcome frequently and provided the occasional blip of challenge. I used these mundane battles for headshot practice. Binary Domain already set me down this path so I continued along it despite the fact that these U.S soldiers weren’t bullet sponges. It wasn’t like there was anything of worth going for it in the gameplay department.