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Checkpoint: Digital Distributed Fun Edition


I could almost convince myself to live with just Steam, PlayStation Network & Xbox Live! Arcade services; a purely digitally distributed world. But, when I look at games like Metal Gear Solid 4 and check out my current bandwidth cap of 60 GB per month, I am reminded of how much change is required before that becomes a reality.

51.58/60 GB of bandwidth is left. Much of it was taken up by gigabyte sized demos, large Steam purchases and high definition streaming video which I’m a big consumer of. I’ve tweeted about purchasing Siren: Blood Curse for $29.99 from PSN, but I have yet to download the multi-gigabyte game. Bandwidth issues have gotten so bad that I’m reluctant to even allow the newly released Team Fortress 2 update to download.

Then there’s the space problem. Discs take physical space and there are some games which I would like to have living on my hard drive. The perfect example would be LittleBigPlanet; this is the ideal digital game. It requires network connectivity and it’s one of those game which you just want to get in and out of quickly. And, if it was on my hard drive, it wouldn’t be on my shelf. Then I wouldn’t need to spend a Sunday afternoon finding a suitable disc shelf to house my ever growing collection.

I don’t about you, but I can’t wait for digital distribution to become a feasible alternative.

Having finished Lost Odyssey and the review accompanying it, I’ve started Sega’s Valkyria Chronicles. The strategy RPG genre is the only genre which I’ve struggled to embrace. I’ve tried to play them, but I’ve always left part way through. Valkyria Chronicles is different though. Very different and I like it.

I’ve finished the “Adventure Mode” of Plants vs Zombies and I’m on the very last level of Henry Hatsworth and the Puzzling Adventure. I wished one of those two games kept going, I’ll let you decide which one that should be.

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