I suspected as much. There was no way one of the industry’s biggest franchises from one of the world’s largest publishers was going to stuff a fundamental feature to just two versions of the game.
Infinity Ward’s Mark Rubin confirmed on Twitter today that “dedicated servers will be used on current gen, next gen and PC” versions of Call of Duty: Ghosts. That’s great news for Call of Duty fans and it only took an additional two months to get that bullet point confirmed.
Why did it take so long though? According to Mr. Rubin, he was not allowed to “call out other platforms by name”. By whom? Microsoft? Would they be that petty? Apparently so.
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