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Checkpoint: Not So Rosy Tinted Glasses Edition

I finally crossed off The Legend of Zelda: A Link to the Past from my list of gaming omissions. I didn’t like it very much. It was okay at best and annoying to play at the worst. I caved and used the Virtual Console’s save state to mitigate the annoyances. The source of frustration was Link’s inability to reliably attack or defend in eight directions. I didn’t like how enemies were able to attack Link from an angle where he couldn’t retaliate from. It’s not the game’s fault though; I’m just too used to games where you can move and attack more freely. Remember: I played games like Phantom Hourglass and A Link Between Worlds first.

I have other gripes against the game but I’ll leave them to a proper review.

With A Link to the Past done, I’m finally spending time with my Xbox One. I use that thing so infrequently that it’s gotten to the point where every time that it’s turned on, I have an update to install. Hopefully that will change now that I decided to crack open Sunset Overdrive.

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